Friday, May 31, 2013

Apple patent application eyes eye-tracking technology

Apple may be aiming to challenge Samsung over eye-tracking technology.,

An Apple patent application, dubbed "Electronic Devices With Gaze Detection
Capabilities," was published Thursday by the U.S. Patent and Trademark Office. The application describes a feature in which your mobile device reacts to the movement of your head or eyes.

Turn your head or eyes away from the device, and the screen dims. Look back at the device, and the screen returns to life. Looking away could also put the entire device in standby mode, meaning certain functions are powered down to preserve battery power. In yet another example, turning away from the screen would pause a video, while looking back would resume the video.

Sound familiar? That's because Samsung adopted a similar feature for its Galaxy S4. Samsung's Smart Pause pauses a video when you gaze away from the screen and then resumes the video when you look back. LG Electronics has also gotten into the eye-recognition act with a feature called SmartVideo, which likewise controls video playback by tracking your gaze.

So, what's Apple up to?

The company's patent application is actually a divisional application, which means Apple took the eye-tracking invention from a prior patent filing and separated it into its own individual patent filing. The previous parent patent application was filed on September 20, 2008, while the divisional one was filed on January 25, 2013.

Samsung filed a trademark patent for a feature called "Eye Pause" on January 24, 2013, according to AppleInsider, and another one for a feature known as "Eye Scroll" in February. Yet another trademark filing for something called Samsung Smart Scroll was filed on March 8. However, Samsung also has an older patent called "Apparatus and method for detecting speaking person's eyes and face," which was filed in 2000 and granted in 2003.

Given the bad blood between Apple and Samsung, a patent battle over the eye-tracking technology could easily spring up. If Apple is eyeing this feature for a future iOS device, the company may be attempting to show that it possessed the technology first as described in its original 2008 application.

Thursday, May 30, 2013

Analog Camera for iPhone: When Is Simple Actually Too Simple?

A little over a year ago, Realmac Software released Clear, an iOS to-do list app that made the task of keeping track of tasks easy with a beautifully simple design. Starting right now, you can check out the developer's crack at replicating that success-by-simplicity formula with a $1 camera app.

For the most part, Analog Camera for iOS delivers what you'd expect: an unbelievably fast and straightforward app for snapping photos, adding gauzy filters, and uploading the shots to the Internet. You can see the filters and sharing in the screenshots above. There's nothing surprising about this functionality at all.

Whether or not you think the app is a success more or less hinges on how impressed you are with the following gesture. With a simple vertical flick you can switch between the camera UI and the gallery view. It's a descendant of the slick gesture-based UI from Clear.



That's pretty fast. From there the app works hard at keeping things simple. You can tap to pick a focus and point with one finger. A two-finger tap reveals separate boxes for focus and exposure metering. So that the camera can focus in one place and measure exposure in another.



That's another wonderful gesture. Unfortunately, it's not a new one. The very popular Camera+ already has this functionality.

From here, Analog Camera's evolution is really a reduction. Fewer options for changing the appearance of your photos. Note all the differences between Camera+ (left) and Analog Camera:



You can't even take a photo with the front-facing camera with Analog Camera! Which says nothing of missing useful features like exposure compensation, which allows you to make you photo a little brighter or darker.

Realmac software argues that the simplicity allows you to get to the actual task of taking photos faster without the "clutter" found in other applications. Whether or not you'll like the app, then, sort of depends on whether you think other applications are cluttered.

Wednesday, May 29, 2013

Apple's iPhone Software Has Flaws, And Just Changing The Design Won't Be Enough

The biggest story for Apple right now is that it is said to be on the cusp of redesigning the look of iOS, which is the software that powers iPhones, iPads, and iPod Touches.

If Apple doesn't do more than just superficially update the way iOS looks, it puts itself at risk of seriously falling behind Google's Android.

The new iOS look will be "flatter," supposedly abandoning the familiar design style that made the iPhone a multi-billion success. Instead of glossy icons and images that mimic real life objects, Apple's design will become simpler, more minimal.

Jony Ive, the company's hardware design god, is leading the changes. He's the man who helped revitalize Apple by creating gorgeous hardware like the iMac, iPod, and iPhone.

In an executive shake up last year, CEO Tim Cook put him in charge of the look and feel of iOS, booting long time iOS leader Scott Forstall.

Ive's flavor of minimalism, which is present in each sleek gadget Apple sells, is said to be coming to Apple's software.

A crisp new haircut, some new shoes, trimmed nails and a shower could make iOS sexier, and it is welcomed, but what Apple really needs to do is to overhaul how the operating system works.

The operating system has seen a variety of incremental updates since it was first introduced. For the most part, these updates have kept it ahead of Android. However, the gap between iOS and Android is increasingly narrow.

While it's nice that iOS is going to get a design overhaul that goes for the "minimal" look and not a "realistic" one, it's not essential. Apple's real iOS problems have very little to do with look and feel. The biggest flaws with iOS involve the core functionality of the operating system and Apple's native applications.

Making iOS look different is merely a fresh layer of paint. Making it work better requires a much greater effort. It's unclear if Ive can or will, address these issues.

The iPhone's software, while excellent, struggles in a number of areas.

Every single one of Apple's built-in applications has been outdone by a third-party developer:
  • Google Maps is better than Apple Maps. It's better for search, it has transit directions, and it's generally more precise.
  • Evernote is better than Notes. Evernote syncs brilliantly across the web. It does photos, audio, and third parties can build into it.
  • Camera+ is better than Camera. There are more shooting modes, editing of photos is better.
  • Fantastical beats Calendar. The layout is better, and it's easier to add events. 
  • Weather Channel beats Weather app. It's more robust, more up to date.
There's more, but you get the idea. The reason these applications are better than what Apple offers has little to do with looks. It's all about function.

There are other creaks in Apple's operating system.
  • The Weather app's icon is stuck with 73 degrees and sunshine. It should be able to update in real-time, reflecting the actual weather.

  • When new notifications pop up on the screen, they cover your content. Josh Topolsky at The Verge pointed out how annoying these notifications can be. An example of this: In the morning, I check my email and I get dozens of notifications rolling at the top of my phone. I can't operate the top of the iPhone while those notifications take over my phone.
  • The settings menu needs work. It takes way too many steps to turn on and off blue tooth, or WiFi. Adjusting what appears in the notification center takes too much effort.
  • The notification center is great, but still needs work. To clear items you have to hit a tiny space twice. And there is no "clear all" option, like there is in Android.
And then, there's the big stuff, like search.

Searching through email is still horrendous on the iPhone. It can't search your message, making it weak compared to Google's Gmail app.

Searching in Apple Maps needs a major upgrade. Apple's Maps struggle with context.

Search is not something a person who just understands design can fix. It's about algorithms and data. It takes years, and millions, perhaps billions, of dollars to understand and fix the problem.

Siri is another area of Apple's operating system that needs more than a design tweak. It needs a complete re-thinking. It's just not useful as presently constructed.

Google Now is a better version of Siri. It's a true personal assistant. In Siri, you have to ask for directions home. With Google Now, Google does its best to just have directions home already prepared. Google Now also gives you sports scores without asking. It gives you weather without asking. It basically has the information ready to go.

The good news is that Apple appears to know it has big problems to solve with iOS.

On Twitter, Apple reporter Mark Gurman tweeted cryptically, "there’s more stuff that hasn’t come out yet," when I tweeted, "I think iOS needs functionality update, not just a looks update."

Microsoft's former Windows boss Steven Sinofsky also chimed in on Twitter. There was a report saying that Ive taking over iOS could lead to some delays. Sinofsky seemed to hint that if there are delays, it means Apple is tweaking usability of iOS, not just design.

Pixels, it seems, are easily rearranged. Core functions are not.

Source: http://www.businessinsider.com/apple-iphone-software-update-needs-more-than-new-looks-2013-5